Automatic trait derivation
Recipe | Crates |
---|---|
Automatically implement common traits using the derive attribute | |
Automatically implement additional traits using derive_more |
The derive
⮳ attribute generates code that will implement a trait with its own default implementation on the type you’ve annotated with the derive syntax.
// on structs #[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Hash, Default)] struct S(i32); fn main() { println!("{:?}", S(0)); println!("{}", S(1) == S(1)); }
You can use the cargo_expand
utility to see the exact code that is generated for your specific type.
See also:
Derive More
Derive More (crates)⮳ derive lots of additional, commonly used traits and static methods for both structs and enums.
use derive_more::Add;
use derive_more::Display;
use derive_more::From;
use derive_more::Into;
#[derive(PartialEq, From, Add)]
struct MyInt(i32);
#[derive(PartialEq, From, Into)]
struct Point2D {
x: i32,
y: i32,
}
#[derive(PartialEq, From, Add, Display)]
enum MyEnum {
#[display("int: {}", _0)]
Int(i32),
Uint(u32),
#[display("nothing")]
Nothing,
}
fn main() {
assert!(MyInt(11) == MyInt(5) + 6.into());
assert!((5, 6) == Point2D { x: 5, y: 6 }.into());
assert!(MyEnum::Int(15) == (MyEnum::Int(8) + 7.into()).unwrap());
assert!(MyEnum::Int(15).to_string() == "int: 15");
assert!(MyEnum::Uint(42).to_string() == "42");
assert!(MyEnum::Nothing.to_string() == "nothing");
}
TODO: review