Linear Algebra
Recipe | Crates | Categories |
---|---|---|
Calculate vector norms | ||
Add matrices | ||
Multiply matrices | ||
Multiply a scalar with a vector and a matrix | ||
Invert a matrix | ||
Compare vectors | ||
(De)serialize a matrix |
Add matrices
Creates two 2-D matrices with ndarray::arr2
⮳ and sums them element-wise.
Note that the sum is computed as let sum = &a + &b
. The &
operator is used to avoid consuming a
and b
, making them available later for display. A new array is created containing their sum.
use ndarray::arr2; fn main() { let a = arr2(&[[1, 2, 3], [4, 5, 6]]); let b = arr2(&[[6, 5, 4], [3, 2, 1]]); let sum = &a + &b; println!("{}", a); println!("+"); println!("{}", b); println!("="); println!("{}", sum); }
Multiply matrices
Creates two matrices with ndarray::arr2
⮳ and performs matrix multiplication on them with ndarray::ArrayBase::dot
⮳.
use ndarray::arr2; fn main() { let a = arr2(&[[1, 2, 3], [4, 5, 6]]); let b = arr2(&[[6, 3], [5, 2], [4, 1]]); println!("{}", a.dot(&b)); }
Multiply a scalar with a vector and a matrix
Creates a 1-D array (vector) with ndarray::arr1
⮳ and a 2-D array (matrix) with ndarray::arr2
⮳
First, a scalar is multiplied by the vector to get another vector. Then, the matrix is multiplied by the new vector with ndarray::Array2::dot
⮳ (Matrix multiplication is performed using ndarray::Array2::dot
⮳, while the *
operator performs element-wise multiplication.)
In ndarray
⮳, 1-D arrays can be interpreted as either row or column vectors depending on context. If representing the orientation of a vector is important, a 2-D array with one row or one column must be used instead. In this example, the vector is a 1-D array on the right-hand side, so ndarray::Array2::dot
⮳ handles it as a column vector.
use ndarray::Array1; use ndarray::arr1; use ndarray::arr2; fn main() { let scalar = 4; let vector = arr1(&[1, 2, 3]); let matrix = arr2(&[[4, 5, 6], [7, 8, 9]]); let new_vector: Array1<_> = scalar * vector; println!("{}", new_vector); let new_matrix = matrix.dot(&new_vector); println!("{}", new_matrix); }
Compare vectors
The ndarray
⮳ crate supports a number of ways to create arrays -- this recipe creates
ndarray::Array
⮳ from std::Vec
using std::convert::From
⮳. Then, it sums the arrays element-wise.
This recipe contains an example of comparing two floating-point vectors element-wise. Floating-point numbers are often stored inexactly, making exact comparisons difficult. However, the approx::assert_abs_diff_eq
⮳ macro from the approx
⮳ crate allows for convenient element-wise comparisons. To use the approx
⮳ crate with ndarray
⮳, the approx
⮳ feature must be added to the ndarray
⮳ dependency in Cargo.toml
. For example,
ndarray = { version = "0.13", features = [ "approx" ] }
.
This recipe also contains additional ownership examples. Here, let z = a + b
consumes
a
and b
, updates a
with the result, then moves ownership to z
. Alternatively,
let w = &c + &d
creates a new vector without consuming c
or d
, allowing their modification later. See Binary Operators With Two Arrays⮳ for additional detail.
use approx::assert_abs_diff_eq; use ndarray::Array; fn main() { let a = Array::from(vec![1., 2., 3., 4., 5.]); let b = Array::from(vec![5., 4., 3., 2., 1.]); let mut c = Array::from(vec![1., 2., 3., 4., 5.]); let mut d = Array::from(vec![5., 4., 3., 2., 1.]); let z = a + b; let w = &c + &d; assert_abs_diff_eq!(z, Array::from(vec![6., 6., 6., 6., 6.])); println!("c = {}", c); c[0] = 10.; d[1] = 10.; assert_abs_diff_eq!(w, Array::from(vec![6., 6., 6., 6., 6.])); }
Calculate vector norms
This recipe demonstrates use of the ndarray::Array1
⮳ type, ndarray::Array1
⮳ type,
ndarray::ArrayBase::fold
method, and ndarray::ArrayBase::dot
⮳ method in computing the l1
⮳ and l2
⮳ norms of a given vector.
- The
l2_norm
⮳ function is the simpler of the two, as it computes the square root of the dot product of a vector with itself. + Thel1_norm
⮳ function is computed by andarray::ArrayBase::fold
⮳ operation that sums the absolute values of the elements. (This could also be performed withx.mapv(f64::abs).scalar_sum()
, but that would allocate a new array for the result of themapv
.)
Note that both l1_norm
⮳ and l2_norm
⮳ take the ndarray::ArrayView1
⮳ type. This recipe considers vector norms, so the norm functions only need to accept one-dimensional views, hence ndarray::ArrayView1
⮳. While the functions could take a parameter of type &Array1<f64>
instead, that would require the caller to have a reference to an owned array, which is more restrictive than just having access to a view (since a view can be created from any array or view, not just an owned array).
ndarray::Array
⮳ and ndarray::Array
⮳ are both type aliases for ndarray::Array
⮳. So, the most general argument type for the caller would be &ArrayBase<S, Ix1> where S: Data
, because then the caller could use &array
or &view
instead of x.view()
. If the function is part of a public API, that may be a better choice for the benefit of users. For internal functions, the more concise ArrayView1<f64>
may be preferable.
use ndarray::Array1; use ndarray::ArrayView1; use ndarray::array; fn l1_norm(x: ArrayView1<f64>) -> f64 { x.fold(0., |acc, elem| acc + elem.abs()) } fn l2_norm(x: ArrayView1<f64>) -> f64 { x.dot(&x).sqrt() } fn normalize(mut x: Array1<f64>) -> Array1<f64> { let norm = l2_norm(x.view()); x.mapv_inplace(|e| e / norm); x } fn main() { let x = array![1., 2., 3., 4., 5.]; println!("||x||_2 = {}", l2_norm(x.view())); println!("||x||_1 = {}", l1_norm(x.view())); println!("Normalizing x yields {:?}", normalize(x)); }
Invert a matrix
Creates a 3x3 matrix with nalgebra::Matrix3
⮳ and inverts it, if possible.
use nalgebra::Matrix3; fn main() { let m1 = Matrix3::new(2.0, 1.0, 1.0, 3.0, 2.0, 1.0, 2.0, 1.0, 2.0); println!("m1 = {}", m1); match m1.try_inverse() { Some(inv) => { println!("The inverse of m1 is: {}", inv); } None => { println!("m1 is not invertible!"); } } }
(De)serialize a matrix
Serialize and deserialize a matrix to and from JSON. Serialization is taken care of by serde_json::to_string
⮳ and serde_json::to_string
⮳ performs deserialization.
Note that serialization followed by deserialization gives back the original matrix.
use nalgebra::DMatrix; fn main() -> Result<(), std::io::Error> { let row_slice: Vec<i32> = (1..5001).collect(); let matrix = DMatrix::from_row_slice(50, 100, &row_slice); println!("{}", matrix); // serialize matrix let serialized_matrix = serde_json::to_string(&matrix)?; // deserialize matrix let deserialized_matrix: DMatrix<i32> = serde_json::from_str(&serialized_matrix)?; // verify that `deserialized_matrix` is equal to `matrix` assert!(deserialized_matrix == matrix); Ok(()) }
General-purpose linear algebra library with transformations and statically-sized or dynamically-sized matrices. However it supports only vectors (1d) and matrices (2d) and not higher-dimensional tensors.
Less featureful than nalgebra but supports arbitrarily dimensioned arrays