Traits


pub trait Summary {
    fn summarize(&self) -> String;
}

pub struct NewsArticle {
    pub headline: String,
    pub location: String,
    pub author: String,
    pub content: String,
}

// Implement Trait on a Type
impl Summary for NewsArticle {
    fn summarize(&self) -> String {
        format!("{}, by {} ({})", self.headline, self.author, self.location)
    }
}

fn main() {
    let na = NewsArticle {
        headline: "headline".to_string(),
        location: "location".to_string(),
        author: "author".to_string(),
        content: "...".to_string(),
    };
    println!("Summary: {}", na.summarize());
}

Trait methods are in scope only when their trait is.

Default implementation


trait Summary {
    fn summarize_author(&self) -> String;

    // Default implementation
    fn summarize(&self) -> String {
        format!("(Read more from {}...)", self.summarize_author())
        // The default implementation can call a non-default
        // (abstract) method
    }
}

struct Blog {
    author: String,
}

impl Summary for Blog {
    fn summarize_author(&self) -> String {
        self.author.clone()
    }
}

fn main() {
    let blog = Blog {
        author: "ferris".into(),
    };
    println!("{}", blog.summarize());
}

Supertraits

use std::fmt;

trait OutlinePrint: fmt::Display {
    fn outline_print(&self) {
        println!("* {} *", self);
        // We can use `println!` here,
        // because `self` is guaranteed to implement `Display`
    }
}

// String implements Display. That would not work otherwise.
impl OutlinePrint for String {}

fn main() {
    String::from("test").outline_print();
}

"Newtype" pattern

Unlike interfaces in languages like Java, C# or Scala, new traits can be implemented for existing types.

trait MyHash {
    fn myhash(&self) -> u64;
}

impl MyHash for i64 {
    fn myhash(&self) -> u64 {
        *self as u64
    }
}

fn main() {
    let x = 1i64;
    println!("{}", x.myhash());
}

One restriction to note is that we can implement a trait on a type only if at least one of the trait or the type is local to our crate. If neither are, use the newtype pattern:

use std::fmt;

// Tuple struct wrapping the type we want to add a non-local trait to.
struct Wrapper(Vec<String>);

impl fmt::Display for Wrapper {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "[{}]", self.0.join(", "))
    }
}
// If you want the new type to have every method the inner type has,
// implement the `Deref` trait instead.

fn main() {
    println!(
        "{}",
        Wrapper(vec!["example".to_string(), "example 2".to_string()])
    );
}

Traits as parameters

// Accepts any type that implements the specified trait:
fn notify(item: &impl Summary) {
    println!("Breaking news! {}", item.summarize());
}

// Trait bound syntax (mostly equivalent):
fn notify2<T: Summary>(item: &T) {
    println!("Breaking news! {}", item.summarize());
}

trait Summary {
    fn summarize(&self) -> String;
}

struct Article {
    txt: String,
}

impl Summary for Article {
    fn summarize(&self) -> String {
        self.txt.clone()
    }
}

fn main() {
    let a = Article {
        txt: String::from("Some text"),
    };
    notify(&a);
    notify2(&a);
}

Multiple traits


use std::clone::Clone;
use std::fmt::Debug;

// Note the `+`
fn a_function(item: &(impl Debug + Clone)) {
    println!("{:?}", item.clone());
}

fn some_function<T, U>(_t: &T, _u: &U) -> i32
where
    T: Debug + Clone, // Note the `+`
    U: Debug + Clone,
{
    42
}

#[derive(Debug, Clone)]
struct S;

fn main() {
    let s = S;
    a_function(&s);
}

Return-position impl Trait

fn returns_closure() -> impl Fn(i32) -> i32 {
    |x| x + 1
}

fn main() {
    let f = returns_closure();
    println!("{}", f(1));
}

Generic traits

trait Test<T> {
    fn test(_t: T);
}

struct SomeStruct;

// Note the <> in two places:
impl<T> Test<T> for SomeStruct {
    fn test(_t: T) {
        println!("test");
    }
}

fn main() {
    SomeStruct::test(1);
    SomeStruct::test(true);
}

Associated types


trait Iterator {
    type Item; // <-- associated type

    // Note the use of :: to refer to the associated type
    fn next(&mut self) -> Option<Self::Item>;
}

struct MyIterator(u32);

// We implement the trait for a given struct
impl Iterator for MyIterator {
    // ...and define what associated type should be used here
    type Item = u32;

    fn next(&mut self) -> Option<Self::Item> {
        Some(self.0)
    }
}

fn use_iterator(it: &mut impl Iterator<Item = u32>) -> Option<u32> {
    it.next()
}

// A common pattern is a generic type (with a default) and an associated type:
trait Add<Rhs = Self> {
    type Output; // <-- associated type

    fn add(self, rhs: Rhs) -> Self::Output;
}

fn main() {
    let mut it = MyIterator(42);
    println!("{:?}", use_iterator(&mut it));
}

Trait bounds

use std::collections::hash_map::DefaultHasher;
use std::hash::Hash;
use std::hash::Hasher;

// Trait bounds: the `print_hash` function is generic over an unknown
// type `T`, but requires that `T` implements the `Hash` trait.
fn print_hash<T: Hash>(t: &T) {
    let mut hasher = DefaultHasher::new();
    t.hash(&mut hasher);
    println!("The hash is {:x}", hasher.finish());
}
struct Pair<A, B> {
    first: A,
    second: B,
}

// Generics make it possible to implement a trait conditionally.
// Here, the Pair type implements Hash if, and only if,
// its components do.
impl<A: Hash, B: Hash> Hash for Pair<A, B> {
    fn hash<H: Hasher>(&self, state: &mut H) {
        self.first.hash(state);
        self.second.hash(state);
    }
}

fn main() {
    let p = Pair {
        first: 1,
        second: "2",
    };
    print_hash(&p);
}

Constants in traits

trait Example {
    const CONST_NO_DEFAULT: i32;
    const CONST_WITH_DEFAULT: i32 = 99;
}
struct S;

impl Example for S {
    const CONST_NO_DEFAULT: i32 = 0;
}

fn main() {
    println!("{} {}", S::CONST_NO_DEFAULT, S::CONST_WITH_DEFAULT);
}

Async and traits

See Async

See also

Traits (blog)